This post will concentrate mainly on the activities we carried out in Sessions Six and Seven, and will be a summation of what happened and my thoughts on the sessions.
These two sessions saw Demo Groups C – F demonstrating the use of various tools, all of which I found very enlightening in terms of creating awareness. I must say that I very much like the idea of these demo groups – one invariably will never be able to learn as much as one wants to on one’s own, so these demo groups help in sharing information and in knowledge building.
The latter portion of both sessions also saw us carrying on with learning about Educational Gaming by trying out the different games on offer. I found some games slightly tough e.g. Trauma Center (I don’t have the patience or dexterity to move the Wii remote in a straight line, so I ended up killing the patients half the time!) but I also saw the immense potential the games had; for example, the Flash games about Darfur and McDonald’s definitely provided an opening for teachers to discuss issues of much importance with students – topics like ethics, morality, globalisation/localisation/glocalisation are all very much applicable, and I can see the possibility in using these games in G.P. or even Literature lessons.
To conclude, I am starting to enjoy this class the most. It’s not just for the games, mind you. I really feel an immense sense of fulfillment at the end of each class because of the educational value that each lesson has for me. I look forward to each class every week and this is something I want to be able to instill in my students in the future – the desire to want to go to class because of the thirst for knowledge and the enjoyment in quenching that thirst, and not just having to feel like they’re going to class for the sake of fulfilling an obligation.